OnLive : Game Streaming

This was probably the most unexpected announcement last week at GDC, the huge annual gathering of the video games creators world. OnLive, an “under-the-radar” startup announced its game streaming platform which is basically composed by a little hdmi box connected to the TV and your home DSL/Cable box and connected to a huuuuge backed on state of the arts PCs running the games for you. Somehow, the game is being executed on the backend and the images are being pushed over the network to your TV.
Apparently the ones who were able to test-drive the solution on-site were amazed yet the technical constraints such as a ping to the servers below 20ms and an available bandwidth over 5Mb seem a bit hard to meet currently (sometimes even VoIP can’t make it on bad DSL lines…). I’m really wondering if the promise can be delivered or if it’s gonna be a tough fail for this company before the home broadband gets up to the level in the next 5 years. I’m especially curious as console manufacturers are already into digital content distribution and the gameplay being key here, even if the hardware is free if the user experience of the game is poor usual game console makers won’t have anything to fear.







